P A R A G O N
The College of Entropy
The College of Entropy and subsequent Tower of Entropy is the bastion for the Order of the Black Robes. These mages are taught that magic is the only thing of value in the world of Ransera and through it, all things are possible. Only those worthy of its wonders should be allowed to practice it and only those worthy of safeguarding its secrets are deserving of receiving them. To a Black Robe, magic is the ultimate path to power, purpose and prestige. It is the highest of Arts practiced by mortals and is thus often referred to as the Art. They do not bother with lingering on the morality of the use of magic, people are all ultimately selfish and pursue any means of power only for their own interests anyways. The College of Entropy consistently yields the smallest number of graduates but among them, they tend to boast some of the most powerful practitioners of magic in the world. Black Robes are taught that they are worthy of only that which they have the will to conquer and claim as their own. You either survive of your own volition or you do not. Failure means you were unworthy of that which you sought to begin with.
Common disciplines wielded by Black Robes are: Affliction, Elementalism (Wind Arche, Lightning Blend), Mesmer, Summoning
Common schools practiced by Black Robes are: Necromancy, Alchemy, Scrivening
Every student of the College of Entropy will be offered initiation in up to (2) Runes of Magic and instruction in (1) World Magic. No more and no less.
The Student Artifact of the College of Entropy is an amulet with a black jewel at the center. Additionally, students are given a pouch of black sorcerer’s sand to further assist them in their pursuits.
The Order of the Black Robes
Curriculum
The studies of a student of Entropy are focused on the power and majesty of magic. This is reflected in the harsh teaching practices of its instructors. Magic is a treasure that separates those who are utterly mundane and those who hold the keys to unlocking the secrets of the universe. Students of the College of Entropy will be pushed, they will be tested. They will be forced to either succeed or be left behind and to be left behind, often means being destroyed by the powers that one sought to unlock.
Students of the College of Entropy receive an initiation into their prospective rune of magic within the first week of joining the college. Either one survives or they do not. Failure to do so means that one was marked for death to begin with. The bodies of these students are often then turned over to the necromancers to be utilized in magical research. Often times these bodies are in turn used by students of necromancy for practice. Regardless, following their survival in their initiation, students are given a week long break and then the rigors of their life truly begin.
Black Robed students are pushed to become absolutely knowledgeable in the techniques and practices of their first rune of magic. They are expected to be able to display utter competency in all of its aspects for their given tier of mastery and are regularly tested. During the course of their instruction they will be introduced to various magical theories tied to their rune of magic and upon being given these periods of instruction, they will then be expected to display some manner of understanding of their application. Additionally, students of this college are given instruction on their first World Magic alongside their first rune magic. They are taught that magic builds upon itself and will be expected to display the ability to weave both their World Magic and their Rune of Magic together seamlessly at their given tiers of mastery. Failure to do so means one does not adequately understand how to navigate the flow of aether and thus one is not competent enough to progress further. Only once the individual has displayed adequately that they can blend together their two magics and put them to use, will they be offered their second rune of magic.
You either survive or you do not. Those who do not, are discarded in a similar fashion as the first round of deaths. No pity or remorse is shown for them and those surviving students will be expected to continue their studies within a week’s time.
Upon successfully reaching Journeyman in all three of their magics, the student will then be allowed to enter their capstone.
Capstone
The College of Entropy engineers their capstone projects to force the student to showcase complete and total competency of the magics at their disposal in excruciating detail. Anything less is unacceptable. This means that the project must incorporate the highest levels of what that student is capable of across all of their magics on top of frequently delving into lost or forbidden places to uncover secrets of magic from ages past. While the latter part is not always a requirement, it can certainly add to the levels of prestige afforded to an individual’s capstone. Regardless, each proposition will be sent to a Sage of the Black Robes for review. Upon receiving their critique, the student will then be free to pursue it. Once they are ready, they will present the results of their project to the same Sage who reviewed it and upon being judged adequate, they will be scheduled for their Trial of Judgement.