Vasta's Myth {Location}

A strange bend in the river Vasta

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Myles Arnnett
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Character Sheet: https://ransera.com/viewtopic.php?f=43&t=1845
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Name: Vasta's Myth
Vasta's Myth is a place shrouded in mystery and fear, located in a bend of the mighty River Vasta. The river churns so violently at this point that it creates a constant mist and fog that surrounds the area, making it impossible to see from afar. The fog is so thick that it seems to have a life of its own, constantly swirling and shifting, as if hiding some terrible secret.

At the center of this foggy landscape lies a pyramid made of giant quartz blocks, towering above everything else in the vicinity. Its surface is polished to a mirror-like finish, reflecting the swirling mists around it. But there is something about the pyramid that is unsettling, something that makes anyone who approaches it feel an intense sense of unease and paranoia. The aura of the pyramid seems to have a life of its own, emanating a palpable sense of malevolence that seeps into the very bones of anyone who dares to venture too close.

Despite the lure of potential treasure and riches that might lie within the pyramid's walls, most sailors and traders refuse to set foot on the land of the delta where Vasta's Myth is located. The few who have tried, tell tales of strange noises and whispers that seem to come from the mists themselves, as if warning them to stay away. Some have reported seeing strange shadows moving within the fog, as if the very air itself was alive and watching them. And some have even claimed to see ghostly apparitions hovering around the pyramid, beckoning them closer.

But for most, the eerie aura of the pyramid is enough to send them running in terror, fleeing back down the River Vasta as fast as they can go. And so, Vasta's Myth remains a place of legend and mystery, a place that few have seen and even fewer have dared to explore.



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Myles Arnnett
Posts: 217
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Character Sheet: https://ransera.com/viewtopic.php?f=43&t=1845
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=1850

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Name: Vasta's Tear

Location: Vasta's Tear is situated in a bend of the River Vasta, south of the bustling city of Solunarium. The pyramid sits at the heart of a landmass around which the river curves, and it is surrounded by a perpetual mist that envelops the area.

Rarity: Legendary

Threat: High

Description: Vasta's Tear is a colossal structure built with giant blocks of shimmering, clear quartz that emit an eerie, otherworldly glow. The pyramid spans several acres at its base and rises to a height of over three hundred feet. Its origins are shrouded in mystery, but it is rumored that it was constructed by an ancient, civilization that worshipped a Lich Dragon. The pyramid's interior is said to contain unimaginable treasures, relics, and knowledge, but those who have attempted to explore it have Never returned, and those who do come close and made it back have been forever changed.

Role: Vasta's Tear is a place of power, attracting mages, scholars, and seekers of all kinds from far and wide. The pyramid is said to be a nexus of magic, drawing upon the surrounding mystical energies and amplifying them a thousand-fold.

Age: Vasta's Tear has stood for ages, weathering the ravages of time and neglect. Its quartz blocks, seemingly immune to the passage of time, still shimmer with an eerie glow that speaks to their eldritch origins.

Size: The base of the pyramid spans several acres, and it rises to a height of over three hundred feet, casting a shadow that blankets the surrounding land in perpetual twilight.

Abilities and Features: The crystal blocks of Vasta's Tear are imbued with powerful, ancient magic that suffuses the entire area around the pyramid, creating a miasma of fear, unease, and paranoia. The mist that envelops the pyramid is said to be cursed, carrying with it the whispers of the dead and the memories of long-forgotten civilizations.

Cultural Significance: The pyramid is known by many names, but all who hear of it know it as Vasta's Tear, named for the river that flows around it and the sorrow it brings. The locals believe that the pyramid is cursed, and they avoid it at all costs. Those who live nearby will only speak of it in hushed tones and only approach it when necessary.

Reasons to interact: Only the bravest and most foolish would dare to explore Vasta's Tear, but for those who seek knowledge, treasure, or power, the pyramid represents a challenge like no other.

Recommended Stats for safe exploration: Visitors are warned to be wary when approaching Vasta's Tear, as the curse of the pyramid is said to be all-encompassing. Those who do choose to brave the pyramid's depths must be skilled in magic, combat, and stealth, as the pyramid is guarded by ancient traps, cursed guardians, and the malevolent spirits of those who dared to tread its halls before.
word count: 509
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Myles Arnnett
Posts: 217
Joined: Mon May 24, 2021 5:06 pm
Character Sheet: https://ransera.com/viewtopic.php?f=43&t=1845
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=1850

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Name: Magebone Revenant

Habitat: Vasta's Tear

Rarity: Rare

Threat: High

Description: Magebone Revenants are undead creatures created from the corpses of mages that entered Vasta's Tear. They appear as hooded figures with withering arms and no legs, dragging themselves through the sands. Their bodies are partially decayed and rotting, and they emit a foul odor. They are driven by an undead tenacity and will attack anything living that approaches Vasta's Tear. Occasionally, they can use weak elemental magic, which makes them even more dangerous.

Biome Role: Magebone Revenants are a part of the undead ecosystem of Vasta's Tear. They patrol the area around the tear, attacking any living creatures that approach. They are also a potential source of valuable Obtenebrum dragon shards.

Diet: Magebone Revenants do not have a traditional diet as they are undead creatures. They do not require sustenance to survive.

Aging & Reproduction: Magebone Revenants do not age or reproduce as they are already dead. However, new Magebone Revenants can be created from the corpses of mages that enter Vasta's Tear.

Size: Magebone Revenants are roughly human-sized, with a height of around 5 to 6 feet.

Abilities and Features: Magebone Revenants have a few abilities and features that make them dangerous. They are undead creatures and are immune to most physical attacks. They can also use weak elemental magic, which can surprise and overwhelm their enemies. Additionally, if a Magebone Revenant is slain, its skull will be suffused with extreme amounts of dark aether, making it Effectively a Minor to greater Obtenebrum dragonsahrd in the shape of a skull. The stronger the magic of the revenant often the stronger the skull harvested from them will be.

Cultural Significance (If applicable): Magebone Revenants are seen as a scourge by the people who live near Vasta's Tear. They are feared and avoided at all costs.

Reasons to interact: Interacting with a Magebone Revenant is not recommended as they are dangerous and will attack anything living they see. However, if one is skilled enough to slay a Magebone Revenant, they can obtain valuable Obtenebrum dragon shards.

Recommended Stats: High strength, durability, and resistance to physical attacks. Weakness to elemental attacks.
word count: 383
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