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Re: [Memory] Then, everything changed when the caravans attacked.
Posted: Mon Jul 13, 2020 5:11 pm
by Etro
♅ Then, everything changed when the caravans attacked ♅
XP:
- - Arlen: 8xp {Not for Magic}
- Magna: 8xp {Not for Magic}
Pieces of knowledge:
Arlen
► Show Spoiler
Skill:
Leadership: Adjust your instructions to those being instructed
Leadership: Vouch for the good people
Appraisal: Recognize authority from afar
Appraisal: The sounds of chopping wood
Business: Recognize an opportunity
Business: Pick the right time to strike a bargain
Etiquette: Say thanks
Etiquette: Give praise to soothe a bumpy situation
Non-skill:
PC: Magna: Tall and kind child
PC: Magna: Means well
PC: Magna: Comes from Clearwater
PC: Magna: Wears her heart on her sleeve
PC: Magna: Needs clear instructions
PC: Magna: Her dad is a lumberjack
People: Verka: Teaches Magna
Location: Clearwater
Location: Clearwater: Lumbering village
Location: Clearwater: In the north of the Northern Free Cities region
Magna
► Show Spoiler
Skill:
[Leadership] Kindness can earn you respect.
[Persuasion] Offering protection in return for walking with someone.
[Running] Difficult on uneven ground
[Running] Watch your step to avoid injury.
[Tactics] Immovable confidence can cause confusion.
[Unarmed Combat] Lifting someone off the floor.
[Unarmed Combat] Using superior arm length to your advantage.
[Unarmed Combat] Leaning back to evade strikes aimed at your head.
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Non-skill:
[PC] Arlen: A human guard that travels in a 'convoy' with a bunch of tall dudes.
[PC] Arlen: Hired by a stinky merchant.
[PC] Arlen: Called you the keeper of the Clearwater.
[PC] Arlen: Has a neat horse.
[PC] Arlen: Passing through Clearwater.
Comments:
- This was truly adorable, especially with Magna. She was truly giving me tomboy vibes and I loved it. I loved how Arlen encouraged her confidence as the "Guardian of Clearwater" even if his fellow guards thought he was losing his mind. Either way, good thread you two, enjoy the rewards of your labor.