Re: Clash of Wills
Posted: Fri Aug 06, 2021 1:15 am
R E V I E W
Lore:
Brenner:
Leadership
Mentoring younger soldiers
Reminding people of their duties/oaths
Politics
Clocking dangerous opinions
Smiling through suspicion
Turning the question around on the asker
Reframing his modus operandi
Ranged Weaponry
Skeet shooting
Shotgun maintenance
Shooting small, speedily moving targets
Compensating for faulty equipment
Recognizing defects in firearms
Competitive shooting
Knowing the right weapon for the job
Instructing cadets in proper firearm use
Anticipating moving targets
Dreyfus:
Investigation:
Questioning one's moral compass
Asking for opinions
Probing questions
Seeing where one's ambitions dwell
Gunslinging:
Lining up shots
Skeet Shooting with a pistol
Loading a dragonshard revolver
Sharpening your skill with practice
Shooting against someone
Moving Targets
Bullseye!
Deception:
Acting as a distraction
Not divulging the true reason for your visit
Etiquette:
Inviting one over for dinner
Non-Skill Lores:
Brenner: Is aware of the tension in the city
Brenner: Rather young for an Air Commander
Brenner: Doesn't see the value in magic
Brenner: May prove useful in the future
Brenner: Is devoted to the state
Points: 8 each, can not be used for magic.
Injuries/Ailments:
Loot: None
Notes: Dreyfus was naughty and Brenner is gonna tell!
I'd be interested in seeing how far Dreyfus can push his heretical/anti-state beliefs before the Order begins to leash him in. Lots of fun plot ideas here!