Euripides

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Euripides
Posts: 81
Joined: Sat Feb 06, 2021 7:41 pm
Character Sheet: https://ransera.com/viewtopic.php?f=43&t=1268
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=1273

Special

E U R I P I D E S
Name: Lee Moira Euripides
Race: Human/Siltori
Racial Ability: Witchborn
Sex: Female
Age: 21
Height: 5'4
Weight: 90 lbs

Birthdate: Glacial Dusk 30
Birthplace: Kalzasi

Profession: Conscripted Legionnaire
Housing: None!
Partners: Deceased

Titles: n/a
Factions: The Dead Legion

Fluencies: Common & Silandris
Conversationals: Synskrit
Ineptitudes: None
Personality
All that she has ever been, all that she had ever wanted — is long gone. The woman she might have been has become no more than a hollow husk, devoid of much else besides deep-seated despair. The aspirations and dreams she’d spoken ceaselessly have been replaced with lamentations of what had been and could have been. Euripides hadn’t always sentimental, holding onto the past and an imagined future. She used to laugh at people who weres. She’d have considered herself a pessimistic idealist. Now — she would consider herself nothing.

She can’t really be blamed solely for this point of view. Fate has dealt her the worst hand, and she can’t do much more than hate it. She doesn’t have many options and the pessimism that had been part of her charm is now her bane. So, she relies on faith. She would have snorted at the notion, but not disregarded it entirely before. Now, though, there’s no reluctance to pray to one of her mother’s gods — her gods, now — for another day. Another hour. Another minute if only it brought her closer to the end of her sentence, to the end of all things. While every day is not promised, it was much so a reward to see the end of one and the start of another. In the dark spaces of her mind lingers the thoughts of waiting for the next big thing to devour her. For the next creature to rend her flesh from bone and drain the life from her.

Beneath it all, in the hollowest parts of her, is a loneliness that only seems to eat at her the more time passes. Even with all these doomed souls to accompany her in each harrowing trek into the Warrens, she feels it. It has made its home in her, and she is no more than a vessel carrying it around. She doesn’t remember when it had started, but it had been planted like a seed within her. Euripides would rather not acknowledge it. That would give it too much power, and she’s prayed to every mistlord she knows to get rid of it. Only time will tell if it withers.

Or if something worse will take its place.

Mental State

At the current moment, Euripides isn't doing too well. In fact, it can be noted that she experiences both visual and auditory hallucinations. Other legionnaires assigned to her team have counted this as liability, hence her numerous restationings around the Warrens.

As of this thread (12 Frost 120), Euripides has developed severe anxiety and PTSD.

As of this thread (12 Frost 120), Euripides is healing from a concussion.

As of this thread (14 Frost 120), Euripides is walking on a sprained ankle. This wound nearly completely recovers before worsening in this thread (91 Frost 120).


Appearance
Cold. Cold is the one word that people know to use when they describe her. Her skin is as pale as if she has never seen a day in the sun, and you could argue that its rays just don’t love her. That they would recoil from her. At 5’4”, she isn’t a large woman, and easily overlooked now. Before, it might have been the shine of her black hair that caught your eye. The long tresses that flowed down past her shoulders to stop toward the middle of her back. But now it hangs limply, shorn shorter at the start of her sentence and every day since. It tangles quickly, breaking off from constant stress.

If anything, she resembles a skeleton more than a living person. Her skin stretches taut over thin limbs, too think now to considered more than a sticky. Curves have been gone from her for some time. She looks like a particularly strong breeze could knock her right over. And it would. Her eyes have sunken deep into her skull, two bruised spots on her face. The two dark pools — almost black now in some lights — glow faintly as her mother’s once did, stronger when the despair hits her particularly hard. It’s really the only light about her. She’s teetering on dangerously underweight, much like she teeters on the brink of life and death.

From cracked lips comes not a voice of cheerfulness and optimism, but one of repeated misery and monotony. Her voice has taken on a flat quality that knows neither excitement nor joy, spiked only be a new fear based upon the horrors she witnesses. She sounds as if she grumbles, and there’s the slightest wheeze to her words. There may be concerns about that. When she sings, if she ever does loud enough for others to hear anymore, it’s the croning of a woman lost and far gone.



History
Euripides did not start her life in tragedy.
She started it with joy. For her lowborn status, she had a childhood wrapped in warmth and happiness. Her parents were not rich in money, but rich in health and kindness. She grew from a tiny bundle of joy to one of ambition and a muted wonder hidden behind the protective glamour of caution. Euripides would never hate them — could never hate them — but sometimes she wondered if they hated her now.

If they wondered what they had done wrong for her to have come to this.

She was fourteen when her heart beat too fast for the first time and she felt hot all over. Sixteen, and so helplessly in love with the pretty merchant’s daughter that lingered at the edge of their stall when she went to market. Her palms would sweat, her pulse would race, and words would be too hard to form when the girl looked at her, and she knew that it was the beginning of the end. The end of life as she had always known it. She would confess, and she would be shot down without hesitation, and then she would be comforted by the boy next door who could share her pain.

Until he left when they were sixteen, gone to the Midden because his father had become a Volunteer Legionnaire. She can’t remember his face now, but she remembers the squeak to his voice as he fought back sobs. The careful way he’d tried to seem nonchalant with a sack slung over his shoulder. The cock of his hip as he tried to make it seem like any other conversation. She remembered the way he fell apart when she hugged him, clinging to her friend as if it would make him stay.

When he left, though, she learned some level of independence. She took up a hobby to fill the gaps of his company, and soon she was never without a guitar. The instrument felt right in her hands and she yowled like the cats in the alley to haphazard melodies. But she got good. Good enough that people would stop and take notice to the practiced strumming and careful picking of the guitar’s strings. Some people would toss her coins or jest that she ought to be a real performer.
She took that last part to heart.

At seventeen, she made it her mission to be the greatest guitarist she could ever be. That could be — period. Her parents were supportive, if only to get her to stop playing in the house at all hours of the day and night. They asked only that she helped around the house and in the market. And it was in the same market that she had experienced her first love, and it was her second that accompanied her.

All her playing had drawn the attention of the same girl that had turned her away before. Shy explanations of misunderstandings, and the sore spot had turned tender. Secret meetings, hushed whispers became Euripides’ lot. Her songs of ambition turned to phantoms of love songs, youthful achings compared to tragic lovers and legendary courtships. It drew a crowd, it drew attention, and drew the affection of the one she wanted.

By nineteen, she knew she was in deep. Too deep to find her way out. The childish meetings of the years before were an illicit affair that carried on for more years than she would have liked. A consummation of their relationship was made in secret, silenced by the light of day. Her song turned somber, sorrowful and aching with a desire to bare all, but hidden under the weight of what was right. By twenty, she wandered and hoped that maybe things would change each time she came back.

She was wrong; it’d gotten worse.

At that start of the new year, the joyful turn of the season, she was met with tragedy. The woman she’d loved had toppled over, and the blame went to her even before she could rise from her feet and truly mourn her. The body was still warm when they carted her away. The man her lover had married watched in cold apathy as she endured trial and sentencing, as she was carted away. Three years. Three years for something she hadn’t done, and it was to the Dead Legion. She knew of the volunteers and she knew of those that would never wish it upon anyone. She would have never wished it upon anyone. She had thought that the mines would have been bad, but the Legion was worse. So much worse.

And thus her life has tumbled into tragedy, with no hope in sight. Just the faint light of the sun above her and whisper of memories of happier days to keep her company as she sloshes through the Warrens and hopes that this would be the day that she dies.
Last edited by Euripides on Wed Nov 10, 2021 1:42 am, edited 4 times in total. word count: 1861
User avatar
Euripides
Posts: 81
Joined: Sat Feb 06, 2021 7:41 pm
Character Sheet: https://ransera.com/viewtopic.php?f=43&t=1268
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=1273

Special

S K I L L S
Mastered Skills: n/a
Novice
SkillPointsLore
Stealth 15/1002
Survival 15/10012
Persuasion 20/1000
Navigation 15/1005
Two-Handed: Axes 5/1001
Unarmed Combat (Brawling) 5/1005
Apprentice
SkillPointsLore
Singing 25/10016
Journeyman
SkillPointsLore
Instrumentals - Guitar 50/10026
Expert
SkillPointsLore
ThreadPoints AwardedPoints SpentRunning TotalPoints Left
Starting Package+100- 25 Instrumentals - Guitar
- 20 Persuasion
- 15 Survival
- 15 Stealth
- 15 Navigation
- 5 Axes
- 5 Unarmed Combat
1000
Starting Bonus+15- 15 Singing1150
Me and the Devil, Verse I+501205
Me and the Devil, Verse II+5012510
Me and the Devil, Verse III+5013015
My Heart is Like a Haunted House, Verse I+5013520
My Heart is Like a Haunted House, Verse II+5014025
My Heart is Like a Haunted House, Verse III+5014530
Bad Things, Verse I+5015035
Bad Things, Verse II+5015540
Bad Things, Verse III+5016045
Where You Gonna Run To?+5016550
The Call+15018065
Trail of Power+10019075
Trail of Vitality+10020085
-0- 25 Instrumentals - Guitar
- 10 Singing
20050
Website Update 6/16/22+500250100
L O R E S
starting package marked with *
Artistry
Instrumentals - Guitar: different types of guitars and their shapes illicit different sounds*
Instrumentals - Guitar: finger placement*
Instrumentals - Guitar: how to string a guitar*
Instrumentals - Guitar: maintenance of a guitar*
Instrumentals - Guitar: play by ear*
Instrumentals - Guitar: playing a rift*
Instrumentals - Guitar: tuning by ear
Instrumentals - Guitar: fingerpicking
Instrumentals - Guitar: open position notes
Instrumentals - Guitar: chord relationships
Instrumentals - Guitar: intervals
Instrumentals - Guitar: strumming patterns - syncopations
Instrumentals - Guitar: barre chords
Instrumentals - Guitar: pentatonic scales
Instrumentals - Guitar: major scales
Instrumentals - Guitar: minor scales
Instrumentals - Guitar: extended scales
Instrumentals - Guitar: palm muting
Instrumentals - Guitar: slides
Instrumentals - Guitar: vibrato
Instrumentals - Guitar: pre-bending
Instrumentals - Guitar: bending
Instrumentals - Guitar: pick slides
Instrumentals - Guitar: volume swells
Instrumentals - Guitar: double stops
Instrumentals - Guitar: pinch harmonics
Singing: basic notes*
Singing: carrying a tune*
Singing: differentiating melodies*
Singing: how to read sheet music*
Singing: Starting off-key because you're out of practice
Singing: understanding octaves*
Singing: warm-up exercises
Singing: breath control
Singing: practice to expand vocal range
Singing: learning words, tone and inflection
Singing: emphasis on certain sounds to produce a rhythmic verse
Singing: full belt
Singing: head voice
Singing: voice break
Singing: diaphragmatic breathing

Charisma
Deception: Not telling the whole truth
Etiquette: Overstaying your welcome
Intimidation: Show your prey what it will be if caught

Combat
Unarmed Combat: Brawling: Kicking and screaming
Unarmed Combat: Brawling: Aim for the soft bits
Unarmed Combat: Brawling: Scratching at limbs
Unarmed Combat: Brawling: Breaking out of a chokehold
Unarmed Combat: Brawling: Not all kicks will connect when made aimlessly

Dexterity
Stealth: People tend to ignore you if they think you're crazy
Stealth: Moving slowly to hide the noise of movement

Endurance
Endurance: Multiple wraiths in one body
Endurance: The pain of a long fall
Endurance: Walking on an injured ankle
Endurance: Walking with a crutch
Endurance: Biting the quick of your nail
Endurance: Holding onto consciousness while being strangled
Endurance: Getting put on your ass
Survival: Avoiding areas that might be dangerous
Survival: Following the easiest path
Survival: Look after yourself
Survival: Probably best not to draw attention to yourself when predators are potentially lurking about
Survival: Relying on natural abilities to see you through
Survival: Safety in numbers only works so well
Survival: Work in groups
Survival: You don't want to be a liability to your group
Survival: Freezing in place
Survival: Weighing your chances of escape
Survival: Using the adrenaline spike
Survival: Using someone else's death as a distraction

Intelligence
Psychology: Hallucinations, both visual and auditory
Psychology: People change under circumstances
Psychology: Religion as a source of comfort
Psychology: Shamelessness in the face of death
Psychology: Some people don't rely on faith
Psychology: Sometimes people feel better blaming others
Psychology: Sometimes, people do still care
Psychology: The opinions of others are inconsequential when you're all about to die
Psychology: Understanding that everyone dies
Psychology: Your hallucinations may make things worse for you
Psychology: Your hallucinations may scare others
Psychology: Silver linings of terrible events
Psychology: You have to be crazy to willingly go into the Warrens
Sociology: The good of the many outweighs the one
Tactics: Sacrificing one to save the rest
Tactics: Timing is everything


Mercantilism

Perception
Appraisal: Realizing someone can't be easily beaten
Detection: Noticing when someone doesn't trust you
Detection: The glint of light off an axe
Investigation: The movement of shadows might be creatures
Navigation: Acknowledging that you might be lost
Navigation: Look for landmarks
Navigation: Moving in the darkness
Navigation: Realizing that you are somewhere different
Navigation: Using creature appearances as landmarks for how far you've gone in the Warrens


Strength
Axes: The proper hold
Running: Look where you're going so you don't fall

Miscellaneous

Last edited by Euripides on Tue Jul 12, 2022 1:36 am, edited 14 times in total. word count: 921
User avatar
Euripides
Posts: 81
Joined: Sat Feb 06, 2021 7:41 pm
Character Sheet: https://ransera.com/viewtopic.php?f=43&t=1268
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=1273

Special

I N V E N T O R Y
Inventory
Starting Package*
1 Used Battle Axe

Purchased

Housing
None

Ledger
IncomeExpenditureCauseTotal
0--Starting Package00 GP
word count: 172
User avatar
Euripides
Posts: 81
Joined: Sat Feb 06, 2021 7:41 pm
Character Sheet: https://ransera.com/viewtopic.php?f=43&t=1268
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=1273

Special

T H R E A D S
word count: 114
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