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[Flora] Night Lights (WIP)
Posted: Sat Jun 05, 2021 1:22 pm
by Faine
Name: Night Lights
Habitat: Warrens, The First Deep + Territory of Earth
Rarity:
Threat:
Description: Small, harmless bioluminescent mushrooms that grow in dark areas, usually in caves. They can also be found under giant roots and other flora, provided the shade is dense enough.
Biome Role:
Aging & Reproduction:
Size:
Abilities and Features:
Cultural Significance (If applicable):
Reasons to interact: If extracted properly, the bioluminescent properties can be used to make certain objects glow subtly in the dark.
Recommended Stats:
Re: [Flora] Night Lights
Posted: Tue Jun 15, 2021 7:34 pm
by Paragon
Hello Faine,
If I might make a couple of suggestions?
Biome Role: Why do these mushrooms glow? Does it serve a purpose within the biome of the Warrens? I can imagine that these fungi evolved to have their glow in the dark properties for a specific reason, most likely to assist some manner of fauna that gravitates toward them.
Cultural Significance: I can see these mushrooms growing in areas where perhaps the veil between the material realm and another realm is particularly thin? Maybe they gravitate toward a certain type of dragonshard? I would suggest that perhaps they can be found near clumps of either pesticyte or general aetherite. Given that Kalzasi relies heavily upon the dragonshard trade as a reason to continue exploiting the resources of the Warrens, that could be an incentive for finding them on top of their natural bioluminence.
I look forward to your continued input and seeing this shape up!
Happy Writing,
Paragon