Iron Truths
Posted: Tue Apr 23, 2024 11:35 pm
Iron Truths
Glade 13, 123
The northern coast of Ailos lay as far distant from Dawn Peak as one could go without crossing the sea; but although mortal eyes could not make out the mountains from this distance, the golden halo of their power was still visible as the sky darkened. The light and the twin prisms of water and wind combined to encircle much of the horizon, leaving a liminal luminescence which seemed, from above the clouds, almost to cover the whole island. Perhaps it was with this very sigil that the ancient god-queens of the isle had Scrivened the protections which had enwrapped Ailos centuries after their demise? Perhaps it was just a mirage.
Even from the skies, it had been easy enough to spot the stretch of beach which Imogen Ward had described. It was a long and rocky shoreline, fine to look at but inappropriate for any sort of port activity. The sea had worn away the coast here, leaving spires of raw sedimentary rock jutting skyward in strange shapes. The elder witch had used the positions of mountains for reference; as Norani recalled, she tended to travel as an albatross, well below the clouds. From that vantage, it was little trouble to zero in on the couple miles of shoreline the witch had worked her rite upon.
After some time, she even located the precise spot. On a little plateau overlooking the sea, Norani found a small stone monument which was obviously artificial, though its edges and contours were long worn by wind and rain. The inscription had become faded, but someone had recently taken a sharp chisel to it--or perhaps not a chisel--and restored some of the words.
If no on'uv io oeiong uvnough, vonaho vonao ie foi?
The beach where Deravecia had slept for unknown centuries was empty now, lacking any obvious signs of the dragon. That was odd, in and of itself. Though the greens of Drathera took pains to avoid disturbing the people around and about them, the lairs of dragonkind were usually charged and changed by the vast energies of their dragoncraft. For an old wyrm to have sat here for so long and made no impression... it was as if her spirit had been completely absent.
Almost absent, anyway.
Norani's supernal senses alerted her to a slight imbalance in the weft and weave of the local elements, a burgeoning of metallic aether. Perhaps half a mile down the beach from the weathered marker, there was a section of tidal pools, and in those pools lay... iron. Iron scales, to be precise. Hundreds of them, shed infrequently by the brooding dragon, but too heavy for ordinary tidal pressure to pull out to sea. These had been trapped by time and tide, left to rust beneath a thin film of seawater.
As soon as Norani found this, the last trace of the dragon's long slumber, the spirits spoke to her:
"Windwalker," burbled the voices of the tide, unbothered and endlessly content, "Come further down; there are many forgotten things stranger and more wonderful than iron. Long and long I gave her my gift, but still she did not stay for ever."
"Windwalker." grumbled the spirit of the sand, almost too faint to be heard, "You have just missed her; she was here only a moment ago. But the earth no longer knows her, for she has fled to the elden bowers of the sun."
"Windwalker, Windwalker." said the spirit of iron, "You walk a dangerous path. Deravaecia has risen, but her heart beats to the whispers of the rust. You have heard the words, the cruel and secret song. Iron is the child of murder and dominion, and she dwells in the palace of the one who was once her master. If you go there, you may die."
"Wheeeeeeeeeeee!" said the spirit of the breeze, which hadn't been paying much attention to any of this.
In her heart, Norani could feel it. Though the elements were warning her, but they were not concealing anything; Deravaecia had flown south and east, closer to the center of Ailos, seeking some part of history, of her former life, to connect with.