Amersis Nianai Sesostris

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Amersis
Posts: 12
Joined: Sun Jul 09, 2023 9:58 pm
Character Sheet: viewtopic.php?t=4662
Character Secrets: viewtopic.php?t=4683

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Amersis Val'Nianai Sesostris

Details
Full Name: Amersis Nianai Sesostris
Race: Rathari, base race is a blend of Re'hyaean, Vastian, and Dratori
Sex: Male
Height: 5'10
Weight: Whatever is appropriate for lithe at 5'10

Birthdate: Searing 4, 97
Birthplace: Aboard a merchant vessel on the River Vasta

Profession: Ship's Cat
Housing: normal bunk on whatever ship he's working
Partners: None

Titles: Populus Equestris
Factions: Sol'Avaerys

Fluencies: Vastian, Common
Conversationals: None
Ineptitudes: None

Appearance
Average height, lithe build, dark hair, dark eyes, dark skin, a fondness for jewelry. When working, usually wears very little clothing, when lounging, likes fineries.

Personality
Aloof, sociable, chases his curiosity, vicious when there's a prey.


History

Amersis was born aboard the Crocodile along the River Vasta. His mother, a Rathari of mixed Elven heritage birthed him alone, his father long since forgotten about in a port of the past. The Rathari bloodline had carried dominantly through his mother's side, a matrilineage of Solunarium born shifters, mingling with native born elves. It is unclear when the first Rathari ancestry was introduced, but was likely done so in a foreign port, following an unspoken tradition in the family.

Amersis lived with his mother aboard the ships she worked, learning the trade of being a Ship's Cat. As Tertium was the primary port, he grew to love it's diversity, finding many curiosities to chase after and sate his desires. He's not particularly fond of the capital as much, for when they visited there, the higher born children made sure that he knew his place in the caste. This has translated to him only ever rarely taking jobs on ships that head to the capital, usually only if there's no others available at the time.

Amersis has now begun taking on jobs aboard longer traveling vessels across the Crystal Sea, a yearning to see more ports, meet more people, discover more curiosities, but he always returns to Tertium, stops by one of his many favorite taverns, shares his stories, chases those who've caught his eyes, and boards the next ship out. He's well known in the various rest houses, entertainment venues, and, of course, at port. He can often be found cozying up to captains, firstmates, dockhands, quartermasters and the like. In these circles, he's a Ship's Cat, a respected title among his family, elsewhere, he's simply a stray that none know.

He doesn't keep a permanent home, has no permanent relationships or ties, except for those that come with his favorite venues and ships. Many know him, few know him well, and he's usually gone before one gets the chance. He's never shown any interest at improving his rank, at working toward a higher goal, toward anything. He's a cat in the wind, and that's all he wishes to be.



Last edited by Amersis on Wed Jul 19, 2023 2:41 pm, edited 3 times in total. word count: 551
User avatar
Amersis
Posts: 12
Joined: Sun Jul 09, 2023 9:58 pm
Character Sheet: viewtopic.php?t=4662
Character Secrets: viewtopic.php?t=4683



Leveling rules.
Every 15 points accrued, roll 3 times. 1 dice for all skills below the next Threshold. 1 Dice for all skills tied at lowest. 1 Dice for all skills.

S K I L L S
SkillSkill LevelProficiency
Acrobatics 20/100 Novice
One-Handed Combat(Knives) 10/100 Novice
Stealth 10/100 Novice
Tracking 10/100 Novice
Seafaring 10/100 Novice
Swimming 10/100 Novice
Hunting 10/100 Novice
Fishing 10/100 Novice
Detection 10/100 Novice
Resistance 10/100 Novice
Ship Building 5/100 Novice
Bodybuilding 0/100 Novice
Climbing 0/100 Novice
Running 0/100 Novice
Survival 0/100 Novice
Torture 0/100 Novice
Juggling 0/100 Novice
Lockpicking 0/100 Novice
Pickpocketing 0/100 Novice
Gambling 0/100 Novice
Investigation 0/100 Novice
Navigation 0/100 Novice
Deception 0/100 Novice
Interrogation 0/100 Novice
Intimidation 0/100 Novice
Leadership 0/100 Novice
Linguistics 0/100 Novice
Persuasion 0/100 Novice
Seduction 0/100 Novice
Unarmed Combat (Catfight) 0/100 Novice
Ranged Combat (Throwing Knives) 0/100 Novice
Dancing 0/100 Novice
Singing 0/100 Novice
Medicine 0/100 Novice
Forgery 0/100 Novice
Trapmaking 0/100 Novice
Woodworking 0/100 Novice
Sculpting 0/100 Novice
Cooking 0/100 Novice
Tailoring 0/100 Novice
Starting Package +100 = 100
One-Handed Combat -10 = 90
Stealth -10 = 80
Tracking -10 = 70
Seafaring -10 = 60
Swimming -10 = 50
Acrobatics -10 = 40
Hunting -10 = 30
Fishing -10 = 20
Detection -10 = 0
Resistance -10 = 0
CS Approval +15 = 15
Acrobatics -10 = 5
Ship Building -5 = 0
Last edited by Amersis on Thu Jul 20, 2023 1:23 pm, edited 3 times in total. word count: 255
User avatar
Amersis
Posts: 12
Joined: Sun Jul 09, 2023 9:58 pm
Character Sheet: viewtopic.php?t=4662
Character Secrets: viewtopic.php?t=4683


I N V E N T O R Y

Items
1 Set of Clothing (Cloak or Coat and footwear included)
1 Waterskin
1 Backpack which contains:
1 Set of Toiletries
10 days of rations
1 Set of Eating Utensils (i.e. tin plate, cup, fork, spoon, knife)
Flint & Steel
1 Set of basic leather armor
2 Knives


Housing
Housing based on the ship he's currently or renting in the port he's in


Ledger
Starting cash +300gp = 300gp
Ransera Birthday 2023 +100gp = 400gp



word count: 137
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