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Laveriel
Posted: Thu Oct 29, 2020 8:30 am
by Laveriel
L A V E R I E L
True Name: Laveriel d’Revrinti
Alias: Iselya d’Svaris
Race: Siltori
Sex: Female
Age: 154 years old
Height: 165 cm (5 ft 4)
Weight: 55 kg (121 lbs)
Birthdate: 90th of Ash, 361st Year of the Age of Sundering
Birthplace: Auris
Titles: The Dread Witch, Wrath of Arcas, Wielder of Novuril
Factions: Order of the Dawnmartyr
Profession: Knight-Captain of the Warforged, Order of the Dawnmartyr
Housing: Private Quarters in the Hall of Justice
Partners: None
Fluencies: Common, Silandris
Conversationals: Synskrit
Ineptitudes: Kathalan
Appearance
As a full-blooded Siltori, it is challenging for Veriel to be unassuming no matter how much she tries. Her midnight-black hair cascades down to her waist, shimmering like stardust when under the moonlight and often decorated with ornaments that she favors. Her eyes are molten silver, possessing a glow that fluctuates with her emotions, accentuating her already otherworldly beauty. The elven woman will often be found clad in long-sleeved dresses, a habit she had developed to hide what is underneath: the lithe body of an experienced fighter, painted with battle scars and elegant markings—runes and witchmarks—decorate her pale, silvery skin, igniting with luminescence when she draws upon her magic.
Personality
► Show Spoiler
Iselya is not who she appears to be. To most who encounter her in passing, the Siltori seems like a cheerful young woman, always ready to share her dimpled smile. She’s sharp-witted and charming, never hesitating to strike up a conversation. Her gentle manner and warmth invite people to share their woes, making her an empathetic listener. However, most people fail to notice that she never really shares much about herself. Occasionally, glimpses of a shrewdness beyond her years slip through. Despite her claims of being relatively new to her work as a physician, nothing ever seems to faze her – not the most grotesque injuries, nor the most violent of patients.
Beneath this cheerful facade lies a woman who has witnessed too many horrors and lost too many loved ones. Burdened by unspeakable secrets, Iselya is deeply distrustful of everyone she meets. Life has taught her to keep people at a distance because once they get close, the Siltori has a habit of caring too much. The idealistic young woman she had been when she first joined the Dawnmartyrs is long gone, replaced by someone filled with bitterness and sorrow. Now, Iselya yearns to forget her past, to settle down without fear and live a peaceful life. It's easier than acknowledging the burning pain and need for vengeance that have taken root deep in her soul. To this day, the screams of her comrades haunt her dreams, and she will do anything to make them stop.
History
► Show Spoiler
Brought into this world in a time of calamities, Laveriel d’Revrinti did not have fond memories of her childhood. Being the only daughter and the youngest out of five siblings, she was shielded from the horrors as much as they could. Her family came from a minor noble line, but it did not really matter when the Sundering was constantly living havoc in the world. They were lucky enough to have a home that stood fast against Dread Mists, but Laveriel had watched how commoners’ houses burnt, sometimes trapping its owner inside. She remembered feeling hopeless, like there was nothing she could do.
Laveriel was eleven years old when the Order of the Dawnmartyr first came to Auris. It awed her, their strength and the hope they inspired. They helped the people, shielding them, defending them. Like the heroes her brothers used to read her, they certainly left quite the impression on a wide-eyed child. Laveriel became almost obsessed with them, pestering all her family about what they knew about them. Despite her family’s concern and disapproval, the young woman set off to join the Order as soon as she reached adulthood.
It turned out that being an aspirant of the Dawnmartyrs wasn’t as romantic as she had imagined. The training was grueling and Laveriel was left drained every single day. Her small stature did not help either as she struggled to master swordplay. She was certainly no natural-born fighter. Still, she was determined to join the Warriorforged – she wanted to be on the frontlines in their battle against darkness. Perhaps it was her determination, but the Order let her be initiated with the Rune of Reaving. Laveriel barely survived it, but she did and that was all that mattered. Still, even when she became a full-fledged knight, the Siltori had to work twice as hard just to keep up with her peers. And that was frustrating, fearing that others would only see her as a burden.
Laveriel had been a knight for a mere two seasons before the dead started plaguing the world. The young woman felt like she was useless, like there was so much more that she could do. And the first time she met an Afflictionist on the battlefield, she could not help but notice how deadly the skill was. Even the most talented warriors could be defeated with the simplest of jinxes. Still, Laveriel was hesitant about the idea. The Rune of Affliction was well-known to be the most excruciating and deadly. It was only when she lost some dear to her when they fought side by side that she knew she had to become stronger to protect the ones she cared about. There was only one Afflictionist that she knew amongst the ranks, Knight- Captain Amenakar, and he refused to initiate her, warning her that she would have preferred death over being initiated.
Still, Laveriel was nothing if not stubborn. She studied everything she could about the magic through scrolls and books, spent hours watching healers erode various afflictions from her comrades. It took a while but finally the Knight-Captain relented, knowing that the young woman would never let this go. Even more than a century later, Laveriel would still be able to recall the initiation clearly. The pain of dematerializing her weapons felt like nothing like the living agony coursing through her body for days. And Amenakar was right – she did wish for death when blisters burned across her pale skin.
It took her years to master the deadly harmony of Reaving and Affliction. There were days she spent locked in her room twisting in pain from poisons she ingested, others where she lay unmoving. But finally… finally, Laveriel became a force to be reckoned with every time she stepped into a battle. The Siltori might not have the strength to cut off limbs in a single swing, but she didn’t need to – the smallest cut of her blade was enough to debilitate foes twice her size. Bodies fall all around her, having lost control of their limbs, their sight, their hearing. Unsurprisingly, the Siltori’s contribution against the Cult of Mending was significant and sent her up the ranks, gaining the nickname of Dread Witch along the way.
Laveriel was there, in the final fight against the Cult of Mending. It was a blur of blood and screams and steel. There was no counting how many injuries she took, how many times she had fallen to the ground and wondered if she should just lie down and die. But she could not, not when her comrades were fighting all around her. The young woman could recall an unfamiliar lieutenant yelling at her to get up, to fight. Somehow his words reminded her why she was here, why she had chosen this life. So, that was what she did. Fight. It was only after the battle was over that she found out who he was, that he had passed.
Despite their victory, The War of Souls left a wound that refused to heal. Nightmares plagued her, more painful than the physical injuries she sustained. The woman withdrew from the front the frontlines and decided to train with the healers of the Order instead. Even dabbled in necromancy to serve her duty as best as she could. The Dread Witch was content to spend the rest of her time in the Order serving as a Spellforged. She had spilled enough blood to paint her homeland red.
As the scars inflicted by the Graveplague started to fade away, Laveriel, like most of the members of the Order, was more than content to settle in Ailos and watch over the world from afar. Unfortunately, no happy ending awaited these people who had saved the world. The Siltori was training a group of aspirant for basic first aid when the room around them suddenly exploded. Young men and women were pinned by the rubble, screaming for help. As she struggled to save what she could, Laveriel failed to notice that the danger wasn’t over until it was a bit too late. Soldiers bearing the Gelerian insignia attacked her. Even when a few of the members were with her, it was hopeless. They were outnumbered and completely unprepared. Laveriel was sure that she would die that day. And a part of her didn’t mind. She had done her part and if she had to die defending her Order, she was ready. A sword pierced her gut and the blood she had lost before was too much. The world simply went black. By the time she came to, the Siltori was already on a small boat with a ragtag group of bleeding Dawnmartyrs. And it didn’t take them long to realize that the Gelerian Imperium would not let them go. Not until they found what they wanted.
Running. A hunter, hunted. That was what her life had come to. There was not a single night that Laveriel could sleep soundly, no town she could enter without fearing that her identity would be found.
Over the course of a decade, Laveriel and members of the Dawnmartyr must have moved a hundred times, changing identities until she could barely keep track of them. They hid their magic, knowing that a group of reavers would get words spreading in no time. No matter where they ran, the Imperium always found them. It did not matter if they hid in populated cities or deserted forests – no place was truly safe. Sometimes they managed to outrun them, other times they didn’t and they would barely get away with their lives. Slowly, their numbers dwindled – some were murdered by the Imperium, others decided to go on their own way.
In the end, Laveriel figured it would be best she goes off alone. She had the highest rank amongst the group and that meant the Imperium would go after her first. No one argued – except for a young sergeant, Laelithar Sol’Ilthuryn. She had saved his life back in Ailos and even now he insisted that it was a debt he could never repay. Despite her refusal, he was as stubborn as her – perhaps even more so – and insisted he would go with her. Laveriel relented in the end and the two set off from their friends. Surprisingly, they got along quickly as they get to know each other and, even though she would never admit it aloud, she was grateful that he decided to accompany her. It made this life easier, having someone who knew her true self when all she did was lie and lie. Together they traveled all over the land, moving whenever anything was suspicious.
It had been three years since they settled in Kalzasi now, the longest time they had stayed anywhere without being found. Iselya was starting to believe perhaps this was it. She had a job she enjoys at a clinic in the city, a home. Perhaps it was time she can finally stop running and build a life for herself. Still, there was no guarantee that it would be safe forever. The Siltori is always on guard, hiding her identity and watching any signs of the Gelerian Imperium around her. All she can do is pray that this peace would last.
Laveriel
Posted: Thu Oct 29, 2020 9:24 am
by Laveriel
S K I L L S
Skill | Skill Level | Proficiency |
Arcana: Affliction | 170/300 | Master, Third Order |
Arcana: Reaving | 100/100 | Master |
One-handed: Blades | 100/100 | Master |
Unarmed Combat | 50/100 | Journeyman |
Arcana: Meditation | 50/100 | Journeyman |
Dexterity: Acrobatics | 50/100 | Journeyman |
Endurance: Resistance | 50/100 | Journeyman |
Charisma: Leadership | 50/100 | Journeyman |
Arcana: Necromancy | 30/100 | Apprentice |
Mercantilism: Poison | 26/100 | Apprentice |
Arcana: Nyx | 25/100 | Apprentice |
Two-Handed: Polearms | 25/100 | Apprentice |
Ranged: Melee | 25/100 | Apprentice |
Biology: Medicine | 25/100 | Apprentice |
Biology: Surgery | 10/100 | Novice |
Perception: Detection | 8/100 | Novice |
Intelligence: Chemistry | 0/100 | Novice |
Intelligence: Torture | 0/100 | Novice |
Dexterity: Stealth | 0/100 | Novice |
Perception: Investigation | 0/100 | Novice |
Charisma: Interrogation | 0/100 | Novice |
Charisma: Intimidation | 0/100 | Novice |
Endurance: Riding | 0/100 | Novice |
Endurance: Running | 0/100 | Novice |
Endurance: Survival | 0/100 | Novice |
Endurance: Swimming | 0/100 | Novice |
► Show Spoiler
Thread | Points Awarded | Points Spent | Running Total |
No Prey | +8 | 8 | 0 |
Skill Debt | -170 | 170 | -170 |
A Road Less Traveled | +8 | 8 | -162 |
The Dawn Will Come (I) | +8 | 8 | -154 |
Imperial Life | +12 | 12 | -142 |
Ransera 2022 Birthday Reward | +30 | 30 | -112 |
The Shape of Justice | +15 | 15 | -107 |
A Long Night Ahead | +10 | 10 | -97 |
Enter the Dragon | +20 | 20 | -77 |
Ransera 2023 Birthday Reward | +50 | 50 | -27 |
Wave of Darkness | +40 | 40 | 13 |
Affliction | 0 | 13 | 0 |
Night to Remember I | +10 | 0 | 10 |
Leadership | 0 | 10 | 0 |
Night to Remember II | +10 | 0 | 10 |
Affliction | 0 | 3 | 7 |
Leadership | 0 | 7 | 0 |
NaNoWriMo 2023 Rewards | +300 | 0 | 300 |
Affliction | 0 | 9 | 291 |
Reaving | 0 | 22 | 269 |
Blades | 0 | 25 | 244 |
Resistance | 0 | 43 | 201 |
Meditation | 0 | 50 | 151 |
Acrobatics | 0 | 25 | 126 |
Polearms | 0 | 25 | 101 |
Ranged Melee | 0 | 25 | 76 |
Leadership | 0 | 25 | 51 |
Acrobatics | 0 | 25 | 26 |
Poisons | 0 | 26 | 0 |
Dark Diplomacy | +15 | 0 | 15 |
Leadership | 0 | 15 | 0 |
Not ro Die, but to be Reborn | +8 | 0 | 8 |
Detection | 0 | 8 | 0 |
The Loneliness of Dusk | +15 | 0 | 15 |
Affliction | 0 | 15 | 0 |
A Sky Asunder | +25 | 0 | 25 |
Affliction | 0 | 25 | 0 |
Call to Action | +15 | 0 | 15 |
Affliction | 0 | 15 | 0 |
The Coronation of a King | +15 | 0 | 15 |
Affliction | 0 | 15 | 0 |
Starting Package
Necromancy - 25
Medicine - 25
Blades - 25
Reaving - 20
Affliction - 5
CS Award
Reaving - 5
Affliction - 10
Website Update 6/16/22
Reaving - 25
Affliction - 10
Surgery - 10
Necromancy - 5
Shadow of the Eclipse
Nyx - 25
Racial Ability: Witchborn
The Siltori are touched by the power of the Mistlords. This is reflected both in their physicality and in the fact that emotional upheaval can result in the slightly luminous quality of their eyes turning into a bright glow. Siltori who delve into the personal magics and expose themselves to heightened levels of aether manipulation can sometimes see this glow become an almost fiery luminescence as their aether stirs into motion, radiating from their eyes. This quality results in Siltori having perfect night vision, being able to see even in pitch black environments though this sight is absent of color and is purely grey tones. Additionally, Siltori who take on runes of magic tend to find that their runes manifest in very elaborate patterns over their bodies. Some believe that the more elaborate the patterns, the higher one's potential as a mage.
Harlequin's Affliction
While her brush with the dark powers at play was not as intimate as others, Laveriel has still suffered some touch of the sinister forces through the poison she absorbed. Invoking this dark power comes at the cost of Laveriel's more noble inhibitions. To use this power is to invite a stronger desire to embrace her darker urges. But…is that such a bad thing? After all, any who suffer her wrath must be deserving of such retribution…right?
(link here)
Re: Iselya
Posted: Thu Oct 29, 2020 7:51 pm
by Laveriel
M A G I C
Reaving
Rune Location: The first marking she had ever received was the Cardinal Rune of Reaving. It traveled down her back, following her spine. The first stroke of her rune was made by the blade of her first pact weapon, Iratallin. It was after that she realized the mark had taken the shape of a beautiful sword, as if drawn in silvery ink. Intricate patterns extended from its hilt, decorating her shoulders and upper arms.
Affliction
Rune Location: At a swift glance, the rune resembled a small flower that no one could ever quite name on the back of her neck. Some say it resembled a blooming carnation, others a wilting rose. Anyone whose gaze settled on it for too long would slowly be drowned by a sense of dread and a distinct feeling that something was wrong. To shield people from the discomfort, Veriel let her dark hair down to hide the mark most of the time. Only on a battlefield would the Siltori bear the mark proudly, letting the fear settle in the hearts of her enemies.
Nyx
Rune Location: TBA
E M B L E M
Eminence
Description: Twice marked by Arcas, Veriel now serves as an Avowed. The first mark she received was during the beginning of the Graveplague for risking her life to save her comrades, buying time for her fellow dawnmartyrs to escape an unsurvivable situation. Arcas came to her through Andrus, a higher-ranked knight in her order. Her second mark did not come directly from the Lord of Light. Instead, as far as she could tell, it bloomed on her chest as the Master, an unknown entity, gave her the Sword of Dawn.
A R T I F A C T
Novuril
Description: A polished blade with edges that seem made of platinum, lined with eberrite and gilded with gold. The hilt of the sword almost appears to take the shape of a rising sun that is emitting a single pillar of light into the skies. Along the blade are inscribed several celestial runes that resonate with divine power at a mere glance. In the hilt and pommel of the sword are two golden gemstones that do not seem to be made from any earthly material. (link here)
Re: Iselya
Posted: Sun Nov 01, 2020 3:05 am
by Laveriel
Quirk Motif: Cursemonger
Overview:
Despite the sinister reputation of Affliction, Veriel has always been fascinated by the magic since she first learned of it. Still, it was not until she became a Dawnmartyr that she decided that it could be useful for her. While most of her comrades shied away from its dark potential, Veriel seized it. The knight dominantly utilizes the magic in combat, where every second counts, her afflictions are typically instantaneous and destructive. Other than making her weapons more deadly, the siltori likes to get creative in designing debilitating effects. This leads Veriel to push the limits of affliction to make it well-suited for war.
Apprentice - Curse-Eater
Veriel’s early days as an afflictionist were spent eroding and collecting hexes rather than inflicting them. She wanted to accustom her own body to be able to hold as many curses at once before suffering an irreversible curserot. She likes having a collection of various curses. Whenever the elf finds a unique condition, she wants to be able to always use it. So every time she takes on a new malady, Veriel always keeps a small bit - like a sample - of it to store in her morbus domicillius to be reused over and over again.
Journeyman - Warcaster
Over years of practice, the siltori’s unique way of wielding the magic had been deeply ingrained in her aether. Afflictionists are known to be deadly when they have copious amounts of time to prepare, but as a warrior on a battlefield sometimes Veriel does not have such luxury. She had suffered through countless curserots before she perfected a balance between speed and safety. The simplest jinxes would take her a split of a second to create, even in the middle of combat. A hex might take a few seconds. The more intricate the affliction, the longer it would take to create - but it will still be significantly faster than other afflictionists at the same level. Any curserot she might suffer will be collected into her morbus domicillius per usual. (This doesn’t apply to Master level curses - Veriel will need just as much time as any afflictionist does to create one.)
Expert - Contagion
Sometimes evil can only be fought by evil. That was her mindset when Veriel first concocted the ability during the heights of the War of Souls. No one but her closest confidants and the highest-ranking Dawnmartyrs know of this, much less witness it. Its sole purpose is to be able to curse people en masse. The first affliction will be placed traditionally, but once inside it would be able to infect others. In order to do this, threads are attached to an affliction she is created, allowing it to spread to anyone who comes into physical contact with the afflicted. The new victim will be afflicted with the same curse and will also have threads, which makes the individual contagious. The curse will be passed on and on, creating an interconnected web among the populace. At Master level, the contagion will evolve with her skill. The threads can now extend to a certain radius without physical contact.
This is not a passive ability. Veriel has to fuel every transmission and its threads. Every new person afflicted will drain Veriel’s aether just as if she had personally weaved it into said individual. Conventionally, the spread will be indiscriminate - infecting friend and foe alike. Should Veriel want to pick and choose who gets infected during the contagion, she has to practically be in a meditative state to manage the web of curses. If she was interrupted, the connection would fade and the spread would stop, but those who are already infected will suffer through the affliction.
Master - TBA
Master - TBA
Master - The Grudge (Reward)
This quirk is an upgraded variant of the Threading ability and is a minor curse in and of itself. The initial threading creates a minor, nearly imperceptible to all but the best Semblers or Afflictionists curse that draws on a tiny portion of the ambient aether in a being that often goes unused and unnoticed. This tiny drain empowers the Binding Thread, bridging a lasting connection between the cursed individual and Laveriel that will remain until Laveriel severs it, it is discovered and cleaved by a being of equal power to Laveriel's affliction, or the individual is rendered entirely devoid of aether which is often death. This connection allows Laveriel to affect the cursed individual at her leisure, from a distance.
This weak, mild connection can span the entire world and across dimensions, however, the ability to send more curses along it does have an active range. If Laveriel and the bound target are outside of the range, any curses sent on the connection will fail and the aether will be lost. A successful curse sent across this connection will not cost any more aether than the curse would normally require.
At Mastery, she can maintain 4 bonds with a range of approximately a large city. At Master of Third Order, 6 bonds and a range of a country. At Master of Second Order, 8 bonds and a range of a continent. At Grandmaster, 12 bonds and the known world and can transcend dimensions.
Re: Iselya
Posted: Sun Nov 01, 2020 8:09 pm
by Laveriel
Quirk Motif: The Dread Witch
Overview:
Throughout her life as a Dawnmartyr, the use of Reaving and Affliction for Veriel were inseparable. Despite people’s apprehension of a magic most considered morbid, the Siltori wielded hexes and jinxes with prowess to serve the Order. More than a few people had told her that someone who fights for light and hope shouldn’t wield such vile powers. Veriel had learned to pay them no mind. Her people’s way of life had taught her that darkness is not always wicked. All that mattered was that it allowed her to become stronger and help those in need. The two magics weaved together in harmony was what set her apart from her peers and slowly allowed her to rise through the ranks. Consequently, they were inexplicably tied to each other.
Amongst the knights of the Dawnmartyr, Veriel has never been the most exceptional swordsman. It was through her unique style of combining the two magics that she made a name for herself, hailed as the Dread Witch by allies and enemies alike. A single cut from one of her pact weapons is enough to infect her opponent with an affliction. Even the simplest curses are enough to give her the upper hand in the heat of battle and that is something the Siltori became very good at exploiting. After all, a basic jinx that stuns for a few seconds is a death sentence when facing a reaver’s dancing blades.
Apprentice - Cursed Marks
The moment Veriel learned about varnishing, she starts applying afflictions on each of her weapons religiously. Her aether soon recognized this particular habit and now every pact weapon she summons is passively varnished with two jinxes she uses most. Stronger afflictions still need her to actively apply it. If she wanted a weapon without affliction, Veriel will need to spend aether to erode it. All cursed weapons sport sinister-looking etchings that upon prolonged use seemed to bleed out black blood. With every curse she invokes, eerie markings will emerge all over the Siltori’s body. Those who gazed upon it will always be left with an ominous feeling. These attributes are the reason people first started calling her the Dread Witch.
Journeyman - Blade of the Diseased
As a Reaver, pact weapons have always been an extension of her soul. The idea came to her when she learned about creating totems to deposit a piece of their soul. While most Afflictionist will use dragonshards to house their curses, Veriel uses her pact weapons to help bear the brunt of the curserot. The Siltori will choose a single weapon from her collection to serve as her Morbus Domicillius. Simpler afflictions usually won’t cause any problems, but housing stronger will weaken said weapon. Should Veriel wields it in battle, it will break more easily. If it did break in the middle of use, she will suffer both the aftereffects of a shattered pact along with the afflictions that were housed there.
Expert - TBA
Master - TBA
Master - TBA
Re: Iselya
Posted: Sun Jul 31, 2022 11:59 pm
by Laveriel
I N V E N T O R Y
Items
Starter Package (Combatant)
1 Set of Clothing
1 Waterskin
1 Backpack which contains:
1 Set of Toiletries
10 days of rations
1 Set of Eating Utensils
Flint & Steel
1 Set of Armor
1 Katana
1 Bastard Sword
1 Assassin's Dagger
1 Embroidered Silk Dress
1 Fur-Lined Cloak
1 Silver Headpiece
1 Necromancer's Tools Set
5 Glass Jars (Pint)
10 Average Pesticytes
2 Greater Pesticytes
5 Average Illumites
1 Greater Illumite
Housing
Private Quarters in the Hall of Justice at Dawnhold
L E D G E R
Sum | Transaction | Total |
0 gp | +300 gp Starting Package | 300 gp |
300 gp | -35 gp Bastard Sword | 265 gp |
265 gp | -4 gp Assassin's Dagger | 261 gp |
261 gp | -8 gp Silk Dress | 253 gp |
253 gp | -4 gp Silver Headpiece | 249 gp |
249 gp | +1000 gp Website Update 6/16/22 | 1249 gp |
1249 gp | -100 gp Necromancer's Tools | 1149 gp |
1149 gp | -5 gp Fur-Lined Cloak | 1144 gp |
1144 gp | -30 gp Pint Jars (5) | 1114 gp |
1114 gp | +3000 gp Ransera 2022 Birthday | 4114 gp |
4144 gp | +10 290 gp Ash 122 Wages | 14 404 gp |
14 404 gp | -30 gp Pesticyte/Uncommon Average Dragonshards (10) | 14 374 gp |
14 374 gp | -1000 gp Pesticyte/Uncommon Greater Dragonshards (2) | 13 374 gp |
13 374 gp | -500 gp Illumite/Uncommon Greater Dragonshards (1) | 12 874 gp |
12 874 gp | -15 gp Illumite/Uncommon Average Dragonshards (5) | 12 359 gp |
Re: Iselya
Posted: Mon Aug 01, 2022 12:17 am
by Laveriel
T H R E A D S
Past
22nd of Ash, Year 383 of the Age of Sundering - A Light in the Dark
43rd of Frost, Year 384 of the Age of Sundering - Birth of a Soulwielder
77th of Glade, Year 386 of the Age of Sundering - Unconquerable Soul
68th of Glade, Year 390 of the Age of Sundering - The Dawn Will Come I, II, III
89th of Glade, Year 390 of the Age of Sundering - Not to Die, but to Be Reborn
23rd of Frost, Year 391 of the Age of Sundering - Night to Remember I, II
25th of Frost, Year 391 of the Age of Sundering - When in Doubt, Go to the Library
74th of Frost, Year 104 of the Age of Steel - Nothing with Certainty
45th of Glade, Year 105 of the Age of Steel - Darkness Falls
66th of Searing, Year 107 of the Age of Steel - Pay in Blood I
41st of Glade, Year 117 of the Age of Steel - No Prey
19th of Glade, Year 118 of the Age of Steel - Safe Haven
Present
2nd of Searing, Year 122 - A Road Less Traveled
37th of Searing, Year 122 - Call to Action
52nd of Searing, Year 122 - Imperial Life
56th of Searing, Year 122 - A Long Night Ahead
62nd of Searing, Year 122 - O Duskbringer, O Dawnwalker
10th of Ash, Year 122 - The Shape of Justice
48th of Ash, Year 122 - Dead Rising
70th of Ash, Year 122 - Wave of Darkness
85th of Ash, Year 122 - Enter the Dragon
3rd of Glade, Year 123 - Hope's Legacy
7th of Glade, Year 123 - Old Friends
89th of Glade, Year 123 - A Southern Sunrise, The Loneliness of Dusk
1st of Searing, Year 123 - The Coronation of a King, Dark Diplomacy, A Sky Asunder
24th of Searing, Year 123 - The New Girl I, II, III
31st of Searing, Year 123 - Maleficence
56th of Ash, Year 123 - Troublemaker
85th of Ash, Year 123 - The Eyes and Ears
11th of Frost, Year 123 - Let Not Light See My Black and Deep Desires
9th of Glade, Year 124 - Justice is Blind
[/spoil]
Re: Iselya
Posted: Sat Dec 30, 2023 2:18 am
by Laveriel
R I V A L R O N
Alias: Rivalron
True Name: Laelithar Sol’Ilthuryn
Race: Hytori-Siltori
Sex: Male
Age: 66 years old
Height: 192 cm (6 ft 3)
Occupation: Bounty Hunter
Relation to PC: Companion, Friend
NPC Type: Personal
Description: Laelithar was a bastard son born to the youngest daughter of the Sol’Ilthuryn house, born from a Siltori father. Despite her family’s insistence, his other refused to get rid of the boy and that was the start of Laelithar’s life . He was picked on by his cousins, reminded every day by older family members that he was a stain in their bloodline. After decades, Laelithar finally had enough and decided to leave Sol’Valen. After traveling by himself for a few years, the halfblood ended up joining the Dawnmartyrs as a Pathfinder. He proved to be a deadly assassin and a charming spy.
After the fall of Ailos, Laelithar found himself indebted to Laveriel. She had come in the way a sword meant for him. That was a sacrifice he could never repay. He was the one who carried her out that day, swearing that he would protect her. And when their group separated, there was no doubt in his mind that he was going to follow the Siltori.
Over the years of their time together, Laelithar acted as the rational one of the pair. He was calculating when Laveriel was rash – stopping her from making terrible decisions more than a few times. Courtesy of his training as a spy, the man would notice anything off faster than she would and got them out before a fight could even break out. One might even argue he had already repaid his debt, but even after all these years he still stayed by her side.
Skills
Skill | Points | Tier |
Mesmer | 100 | Master |
Ranged Weapons | 100 | Master |
Reaving | 75 | Expert |
Stealth | 75 | Expert |
Spycraft | 75 | Expert |
Masquerade | 50 | Journeyman |
Blades | 30 | Apprentice |
Larceny | 25 | Apprentice |
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