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Alchemy: (4)
The Basic Principles (Tea and Espionage)
Enhancing a Natural Remedy (Tea and Espionage)
Dragonshard Extraction (Tea and Espionage)
Galvanization (Tea and Espionage)
Artificing: (45)
Basic Aether Well (B-day2022)
Basic Circle of Minding (B-day2022)
Using Correct Tools (B-day2022)
Learning From Books (B-day2022)
Use of Glyphs (B-day2022)
Mechanical Panel Creation (B-day2022)
Fusing Dragonshard Latticework (B-day2022)
Schematic Creation (B-day2022)
Understanding How Shard Properties Effect Each Other (B-day2022
Maintenance (B-day2022)
Repair (B-day2022)
Use of Magnetic Keys (B-day2022)
Carapace Mechanics (B-day2022)
Incorporation of Gear Mechanics (B-day2022)
Incorporation of Steam Mechanics (B-day2022)
Practice as a Learning Tool (B-day2022)
Teaching as a Way to Learn (B-day2022)
Drawing Plans (B-day2022)
Lure Well Creation (B-day2022)
Working with Wood (B-day2022)
Working With Steel (B-day2022)
Working with Glass (B-day2022)
Working with Brass (B-day2022)
Persuading Aether (B-day2022)
Calculating Dimensions (B-day2022)
Figuring Out Which Pictographs to Use (You Are Formally Invited)
Use of Blood (You Are Formally Invited)
Use of Latent Aether (You Are Formally Invited)
Use of Dragonshards (You Are Formally Invited)
Choosing the Best Shard for the Job (You Are Formally Invited)
Incorporating Engineering (Best Left Forgotten)
Incorporating Biology (Best Left Forgotten)
Incorporating Magical (Best Left Forgotten)
Working with Assistants (Best Left Forgotten)
Very Large Constructs (Best Left Forgotten)
Multiple Constructs Working in Tandem (Best Left Forgotten)
Understanding the Theory (Best Left Forgotten)
Latticework for Flight (Best Left Forgotten)
Latticework for Deterrents (Best Left Forgotten)
Latticework for Forward Motion (Best Left Forgotten)
Use of Natural Elements (Best Left Forgotten)
Incorporating Runic Aether (Best Left Forgotten)
Verborgenheit Engine Design (Best Left Forgotten)
Adjusting For Size Variations (Best Left Forgotten)
Life Support Systems (Best Left Forgotten)
Biology: (45)
Magical Variations (Fasces)
Hierarchies (Ready, Set, Go!)
Selective Breeding (Ready, Set, Go!)
Answers in Nature (Ready, Set, Go! Part II)
Processing One Energy Type Into Another (Ready, Set, Go! Part II)
Private Lab (Ready, Set, Go! Part II)
The Possibilities Of Life (Ready, Set, Go! Part II)
Studying Pre-Sundering Texts (Dangerous Knowledge)
Where It Intersects With Magic (Dangerous Knowledge)
Use of Anesthetic on Live Specimen (Dangerous Knowledge)
Stretching to Understand Foreign Concepts (Dangerous Knowledge)
Studying the Experiments of Others (Dangerous Knowledge)
How to Prepare a Live Specimen (Dangerous Knowledge)
Lysanrin Traits (Tour de Force)
Recognizing Exhaustion (A Father's Concern)
Recognizing Fear Responses (A Father's Concern)
Recognizing Fight or Flight Responses (A Father's Concern)
Setting Up an Experiment (Training: Biological Experimentation)
Researching Before an Experiment (Training: Biological Experimentation)
Preparing a Lab for Multiple Learners (Training: Biological Experimentation)
Use of a Microscope (Training: Biological Experimentation)
Proper Use of Protective Equipment (Training: Biological Experimentation)
Identifying Tiny Forms of Life (Training: Biological Experimentation)
Use of Glass Slides (Training: Biological Experimentation)
Professional Training (Training: Biological Experimentation)
Studying at University (Training: Biological Experimentation)
Understanding the Building Blocks of Life (Training: Biological Experimentation)
Utilizing New Scientific Equipment (Training: Biological Experimentation)
Applying Rationalization (Training: Biological Experimentation)
The Properties of Human Blood (Training: Blood Study)
Preserving Blood for Later Study (Training: Blood Study)
Observing Blood Under a Microscope (Training: Blood Study)
Planning a Blood Experiment (Training: Blood Study)
Fungalion Anatomy (Into the Abyss)
Studying a New Biome (Into the Abyss)
Finding an Unknown Species (Tear it All Down)
Testing a Species for Endurance (Tear it All Down)
Curating a Species for a Purpose (Tear it All Down)
Designing a Breeding Program (Tear it All Down)
Studying Infection Spread (Tear it All Down)
Magical Effect on Biology (Tear it All Down)
Biological Agent Deployment (Tear it All Down)
Testing a Variety of Subjects (Tear it All Down)
2 lores (The Reception)
Body Building: (4)
Use of a Gym (Going Further)
Regular Weight Training (Going Further)
Wrestling Training From a Young Age (Going Further)
Holding Up Several Times Own Body Weight (Into the Abyss)
Botany: (6)
How to Locate Ghostbloom (Secrets in the Dark)
How to Harvest Ghostbloom (Secrets in the Dark)
Recognizing Aquatic Plantlife (Secrets in the Dark)
Sample Collection (Secrets in the Dark)
Use of Willow Bark (Tea and Espionage)
Use of Ginger (Tea and Espionage)
Business (45)
Balancing the Books (SP)
Supply Chain (SP)
Delegation (Fasces)
Calculating Manufactury (Ready, Set, Go!)
Diversifying (Ready, Set, Go!)
Earning What You Have (The Riverland Festival Gala, Part Duex)
Setting Up a Personal Meeting (The Riverland Festival Gala, Part Duex)
The Power of Money (The Riverland Festival Gala, Part Duex)
Social Contacts (The Riverland Festival Gala, Part Duex)
Keeping Up Appearances (The Riverland Festival Gala, Part Duex)
Reading a Complex Social Situation (The Riverland Festival Gala, Part Duex)
Negotiating Terms (Three's Company)
Laying Out Expectations (Three's Company)
Choosing Partners Wisely (Three's Company)
Timing Things Properly (Three's Company)
When to Drop the Pleasantries (Three's Company)
Bringing a Client Up to Speed (Tour de Force)
Negotiating Large Contracts (Tour de Force)
Preparing a Prototype for Exhibition (A Wolf in the Windworks)
Marketing a New Design (A Wolf in the Windworks)
Handling External Investigations (A Wolf in the Windworks)
Handling Internal Investigations (A Wolf in the Windworks)
Assessing Staffing Absences (A Wolf in the Windworks)
Ensuring Staff Safety (A Wolf in the Windworks)
Preparing Incident Reports (A Wolf in the Windworks)
Hiring and Firing Practises (A Wolf in the Windworks)
Earning Favors (A Wolf in the Windworks)
Legally Binding Contracts (The Wedding)
Dressing the Part (The Wedding)
Use of Alluring Distractions (The Wedding)
Public Face (The Wedding)
Understanding Hierarchy (A Lesser Evil)
Delegation (A Lesser Evil)
Logistics (A Lesser Evil)
Appropriation of Supplies (A Lesser Evil)
Seamless Symbiosis (A Lesser Evil)
Compiling Lists (A Lesser Evil)
Arranging Employee Appreciation Events (Wearing the Bustle Wrong)
Performing Equipment Inspections (Wearing the Bustle Wrong)
Fielding Questions (Wearing the Bustle Wrong)
Addressing Employee Concerns (Wearing the Bustle Wrong)
Inspiring Dedication (Wearing the Bustle Wrong)
Consulting with Crew Bosses (Wearing the Bustle Wrong)
Understanding Motivation (Wearing the Bustle Wrong)
Polling for Information (Wearing the Bustle Wrong)
Engineering (45)
Schematic Creation (SP)
Airship Technology (SP)
Metallurgy (CS)
Schematic Drawing (Fasces)
Schematic Calculations (Fasces)
Mathematics (Fasces)
Prototype Building (Fasces)
Miniature Working Replicas (The Riverland Festival Gala)
Preprogramming a Flightpath (The Riverland Festival Gala)
Book Learning (The Riverland Festival Gala)
Studying Under Masters (The Riverland Festival Gala)
Incorporating New Ideas (Ready, Set, Go!)
Dragonshard-Latticework Power Sources (Ready, Set, Go!)
Calculating Lift (Ready, Set, Go!)
Uses of Steam-Power (Ready, Set, Go!)
Sharing Ideas (Ready, Set, Go!)
Climate Specific Gear (Ready, Set, Go! Part II)
Understanding the Big Picture (Ready, Set, Go! Part II)
Discussing Possible Upgrades (Tour de Force)
Engines Upgrades (Tour de Force)
Ensuring Efficiency (Tour de Force)
Designing With Wards In Mind (Tour de Force)
Retrofitting Older Models (Tour de Force)
Designing for Maneuverability (Tour de Force)
Designing for Stability (Tour de Force)
Testing Prototypes (A Wolf in the Windworks)
Interior Ship Design (A Wolf in the Windworks)
Jetpack Schematic Creation (Going Further)
Problem Solving (Going Further)
Imagining Prototypes (Going Further)
Stealth Armor Design (...But Gather Together to Greet the Storm)
Combining Luxury and Function (...But Gather Together to Greet the Storm)
Rigging Solutions on the Fly (Secrets in the Dark)
Engine Design (Training: Engineering Expertise)
Combining Different Power Sources (Training: Engineering Expertise)
Combining Different Types of Technology (Training: Engineering Expertise)
Magic-Tech Amalgamation (Training: Engineering Expertise)
Assessing Usefulness of a Design (Training: Engineering Expertise)
Stabilizing Steam Engines (Training: Engineering Expertise)
Designing for Maneuverability (Training: Engineering Expertise)
Designing for Stealth (Training: Engineering Expertise)
Working on a Schedule (The Night Before)
Giving Demonstrations (The Night Before)
Putting Together a Fleet (Tear it All Down)
Recreating Results on a Mass Scale (Tear it All Down)
Firearms: (30)
Calm Under Fire (Crimes of Sedition)
Taking Aim (Crimes of Sedition)
Trained From Childhood (RBA)
Six-Shooters (RBA)
Shotguns (RBA)
Pistols (RBA)
Proper Cleaning (RBA)
Proper Maintainance (RBA)
Shoulder Strap (Secrets in the Dark)
Belt Holster (Secrets in the Dark)
Shooting at Stationary Targets (Training: Eyes and Hands)
Making Use of a Shooting Range (Training: Eyes and Hands)
Pidgeon Practice (Training: Eyes and Hands)
Observing Those More Skilled (Training: Eyes and Hands)
Receiving Advice (Training: Eyes and Hands)
Friendly Competition (Training: Eyes and Hands)
Assembling a Rifle (Training: Eyes and Hands)
Protecting Ammunition (Training: Eyes and Hands)
Loading a Pistol (Training: Eyes and Hands)
Squeeze the Trigger (Training: Eyes and Hands)
Aiming for the Eyes (Into the Abyss)
Firing into Melee (Into the Abyss)
Kneeling for Stability (Into the Abyss)
x7 (Home)
House Management (45)
Staffing (SP)
Inter-House Relations (SP)
Invitation Curation (Fasces)
Cordial Relations With Servants (Fasces)
Finances (Fasces)
Managing Expectations (Fasces)
Hosting Parties With a Purpose (Crimes of Sedition)
Attending to Duty (Crimes of Sedition)
Curated Social Entrances (The Riverland Festival Gala)
Dressing to Impress (The Riverland Festival Gala)
Giving Off Subtle Signals (The Riverland Festival Gala)
Ensuring Familial Wellbeing (Ready, Set, Go!)
Searching out a Suitable Spouse (Ready, Set, Go!)
Impromptu Invitations (The Riverland Festival Gala, Part Deux)
Visiting Other Estates (Three's Company)
Respecting Elders (Three's Company)
Formal Protocol (Three's Company)
Understanding Social Norms (Three's Company)
Public Spectacles for Effect (Three's Company)
When to Give Power to Others (The Wedding)
Proper Address of Service Providers (Going Further)
Making Decision as a Group (Going Further)
What Can Be Born, and What Cannot (...But Gather Together to Greet the Storm)
Choosing the Drink Options (...But Gather Together to Greet the Storm)
Schedule Planning (...But Gather Together to Greet the Storm)
Gathering Needed Materials (...But Gather Together to Greet the Storm)
The Importance of an Heir (A Father's Concern)
Assisting Other Houses (A Father's Concern)
Protecting Reputation (A Father's Concern)
Partnering with a Spouse (The Night Before)
Good Relations with In-Laws (The Night Before)
Asking Sibling Advice (The Night Before)
Supporting Ideas to Fruition (The Night Before)
Relationship Upkeep (The Night Before)
Reading the Room (The Night Before)
Recognizing Projected Emotion (The Night Before)
Diplomatic Answers (The Night Before)
Strategic Announcements (The Night Before)
Releasing Information First (The Night Before)
Knowing Family Cues (Debut)
Attending Required Functions (Debut)
Acting as A Representative of the House (Debut)
Making Influential Connection (Debut)
Saying a Lot By Saying Nothing (Debut)
Understanding Expectations (Debut)
Leadership (41)
Commanding Air (SP)
Tone Control (CS)
Inspiring Speech (Crimes of Sedition)
Giving Commands (Crimes of Sedition)
You Can Look To Me (Crimes of Sedition)
Victory Through Order (Crimes of Sedition)
Understanding Military Hierarchy (The Riverland Festival Gala)
Giving Care (Going Further)
Encouraging Ambition (Going Further)
Arranging a Wedding (Training: Blood Study)
Moving House (Training: Blood Study)
Setting Up a Life for Newly Weds (Training: Blood Study)
Inspiring Dedication (Wearing the Bustle Wrong)
Fielding Questions (Wearing the Bustle Wrong)
Giving Orders Mid-Battle (Into the Abyss)
Explaining the Plan (Into the Abyss)
Know Your Men (Tear it All Down)
Understanding How Information Trickles Down (Tear it All Down)
Understanding Moral (Tear it All Down)
Cool Under Pressure (A Modest Affair)
Firm Hand (A Modest Affair)
Leading From the Front (A Modest Affair)
Logically Analyzing Incoming Information (A Modest Affair)
Assigning Roles (A Modest Affair)
Reevaluating on the Fly (A Modest Affair)
Organizing a Campaign (A Modest Affair)
Assessing Multiple Fronts at Once (A Modest Affair)
Consolidating Power (A Modest Affair)
Reacting to Sudden Changes (A Modest Affair)
Knowing Who to Trust (A Modest Affair)
Watching for Breaking Points (A Modest Affair)
10 Lores (Young Blood)
Magical Theory: (45)
Academy Texts (RBA)
History of The Sundering (RBA)
Growth of Dragonshards (RBA)
Function of Dragonshards (RBA)
Practical Application of Dragonshards (RBA)
Magical Interaction with Mechanics (RBA)
Using Dragonshards for Stealth (...But Gather Together to Greet the Storm)
Basic Aetherial Concepts (...But Gather Together to Greet the Storm)
Using Dragonshard to Project Aversion (Quiet Night)
Aligning Dragonshards to Create a Field Effect (Quiet Night)
Combining Magical and Mechanical Devices (Quiet Night)
Use of Illumite (Quiet Night)
How to Strengthen or Weaken Aetheric Expression (Quiet Night)
Aether as a Power Source (Quiet Night)
Properties of Illumite (Quiet Night)
Use of Aura Glass (Secrets in the Dark)
Aetheric Signatures (Secrets in the Dark)
Working Through Aversion (Training: Dance Monkey)
Observing Negation in Use (Training: Dance Monkey)
Observing Aether Syphoning in Use (Training: Dance Monkey)
Use of Aura Glass (Training: Dance Monkey)
Learning to Interpret Seeing Magic (Training: Dance Monkey)
How Negation Deflects Physical Force (Training: Dance Monkey)
How Aether Syphoning Absorbs Magic (Training: Dance Monkey)
How Held Aether Sustains Lysanrin (Training: Dance Monkey)
Attending Lectures (Hypothosis)
Studying With a Partner (Hypothosis)
Learning from Books (Hypothosis)
Cross-Referencing Study Material (Hypothosis)
10 Lores (Foreign Songs)
6 Lores (The Reception)
Medicine: (9)
Preparing a Syringe (Training: Blood Study)
Using a Syringe to Draw Blood (Training: Blood Study)
Finding a Vein (Training: Blood Study)
Use of a Tourniquet (Training: Blood Study)
Use of a Centrifuge (Training: Blood Study)
Willowbark as a Painkiller (Tea and Espionage)
Applying Natural Remedies (Tea and Espionage)
Preparing Medicinal Tea (Tea and Espionage)
Natural Cures for Stomach Ache (Tea and Espionage)
Pilot, Airship: (10)
Building a Ship from the Ground Up (Training: Engineering Expertise)
Understanding Engine Exceleration (Training: Engineering Expertise)
Pre-Flight Check (The Great Work Begins)
Double-Checking Systems (The Great Work Begins)
System Examinations (The Great Work Begins)
Giving Reports (The Great Work Begins)
Basic Flight Manouvors (The Great Work Begins)
Understanding Aerodynamics (The Great Work Begins)
Gauging Weather (The Great Work Begins)
Flight Time Calculation (The Great Work Begins)
Pilot, Armor Suit: (27)
6 Lores (Dues Ex Machina Part I)
6 Lores (Dues Ex Machina Part II)
6 Lores (Dues Ex Machina Part III)
6 Lores (Stand, Climb, and Fall)
x3 (Home)
Politics (45)
Zaichaer Hierarchy (SP)
Feigning Politeness (Fasces)
Moving in Society (Fasces)
Gracious Decline (Fasces)
Make No Promises (Fasces)
Foreign Diplomacy (Fasces)
Legitimate Excuses to Avoid Social Interaction (Ready, Set, Go!)
Zaichaerian Dogma on Magic (Ready, Set, Go!)
Zaichaerian Dogma on Science (Ready, Set, Go!)
Zaichaerian Patriotism (Ready, Set, Go!)
Using Technology for the State (Ready, Set, Go! Part II)
Respecting an Office (The Riverland Festival Gala, Part Duex)
Dignity Under Pressure (The Wedding)
Always Treat a Whore as a Lady (Going Further)
Knowing That Servants Listen (Going Further)
Understanding Where Loyalties Lie (Going Further)
Letting Go of Childish Ideals (Going Further)
Recognizing Social Expectation (A Question of Honor)
Living Up to Duty (A Question of Honor)
Covering for an Ally (A Question of Honor)
Waiting for Your Moment (A Question of Honor)
Friendly Overtures (A Question of Honor)
Saying One Thing While Meaning Another (A Question of Honor)
When to Wait For Someone to Speak (...But Gather Together to Greet the Storm)
Knowing Political Offices (...But Gather Together to Greet the Storm)
Willingness to Commit (...But Gather Together to Greet the Storm)
Mutually Beneficial Agreements (...But Gather Together to Greet the Storm)
Recognizing Suppressed Emotion (Quiet Night)
Accepting without Pressuring (Quiet Night)
Knowing When to Pull Back (Quiet Night)
Resisting Temptation (Quiet Night)
Small Signals (Quiet Night)
Necessary Discretion (A Father's Concern)
Following Up (A Father's Concern)
Utilizing Old Acquaintances (A Father's Concern)
Making a Plan (Training: Eyes and Hands)
Polling for Options (Training: Eyes and Hands)
Plausible Excuses (Training: Engineering Expertise)
Leading a Demonstration (Training: Engineering Expertise)
Emotional Control (Training: Dance Monkey)
Expressing Displeasure without Words (Training: Dance Monkey)
Recognizing Power Imbalances (The Night Before)
Controlling the Narrative (The Night Before)
Assessing How a Speech is Landing (The Night Before)
Running: (17)
Running With Weights (Ready, Set, Go! Part II)
Racing (Ready, Set, Go! Part II)
Extended Sprints (Ready, Set, Go! Part II)
Daily Practice (Ready, Set, Go! Part II)
As a Means To Clear The Head (Ready, Set, Go! Part II)
Maintaining Balance (Ready, Set, Go! Part II)
Working Up a Sweat (Going Further)
Jogging between Establishments (A Father's Concern)
Searching while Running (A Father's Concern)
Running a Track (Training: Fists and Feet)
To Control Anxiety (Training: Fists and Feet)
6 Lores (Rise)
Survival: (4)
Keeping Time Underground (Secrets in the Dark)
The Value of Silence (Secrets in the Dark)
Wearing Armor (Secrets in the Dark)
Finding Water by Smell (Secrets in the Dark)
Unarmed Combat (41)
Muscle Groupings (CS)
Lessened Effects of Alcohol (Ready, Set, Go! Part II)
Carrying A Person (Ready, Set, Go! Part II)
Sizing Up Another Man (A Question of Honor)
Noticing Opponent Allies (A Question of Honor)
Working Out in a Gym (Throwing Your Weight Around)
Designing Workout Outfits (Throwing Your Weight Around)
Boxing Practice (Throwing Your Weight Around)
Wrestling Practice (Throwing Your Weight Around)
Wrapping Knuckles Properly (Throwing Your Weight Around)
Working Out With A Punching Bag (Throwing Your Weight Around)
Resting Between Muscle Groups (Throwing Your Weight Around)
Visualizing a Strike (Throwing Your Weight Around)
Teaching a Novice (The Chivalrous Way of Combat)
Assessing Level of Skill (The Chivalrous Way of Combat)
Full Comprehension of Each Move (The Chivalrous Way of Combat)
Projecting Your Hands (The Chivalrous Way of Combat)
Building Stamina (The Chivalrous Way of Combat)
Warming Up (The Chivalrous Way of Combat)
Stretching (The Chivalrous Way of Combat)
Making a Fist Properly (The Chivalrous Way of Combat)
Concentrating (The Chivalrous Way of Combat)
Building Fast-Twitch Muscle (The Chivalrous Way of Combat)
Correct Stance (The Chivalrous Way of Combat)
Dodging (The Chivalrous Way of Combat)
Keep Moving (The Chivalrous Way of Combat)
Home Ground (Training: Fists and Feet)
Warming Up (Training: Fists and Feet)
Staying Loose (Training: Fists and Feet)
Stretching (Training: Fists and Feet)
Facing Two Opponents at Once (Training: Fists and Feet)
Observing Others Fight (Training: Fists and Feet)
Offering Constructive Criticism (Training: Fists and Feet)
Training Others (Training: Fists and Feet)
How to Pull a Punch (Training: Fists and Feet)
Proper Stance (Training: Fists and Feet)
5 lores (The Reception)